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During week 1 and 2, we did an introduction about our brief regarding game design. For week 2, we had to find a game, play it and reflect on it. After having learnt the elemental tetrad (which makes up the experience/ design of a game,) (shown down in the image below.) we tried to apply this tetrad onto our game. We had to figure out and comment on its aesthetics, storyline, what are its mechanics work and how the technology works.
The elemental Tetrad:
