Analog Prototype (Video): Week 6

Here is my first finished analog prototype video showing me testing it out. This was a pretty fun and cool thing to make; I liked how we were able to see the Level design in the form of a game even though it was not yet digitalised.

Reflection: After having tested out my first level design and seeing how the design and felt put into the game, I found it quite cool yet calming which is what i wanted to show, for I wanted to represent the peaceful atmosphere of my place in the design. Although, I realised that I wanted to change my design approach a little bit and make it not too detailed but simpler. (which will be explained in the next post about my other level design exploration.) But regarding my characters (Specifically the antagonists), I still want to keep the way that they look for I like that although they are the antagonist, they do not look as scary for that is not the mood I want to portray through the game.

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