Refined and Improved Typeface designs: On the left, you will see that these are the two typeface sketches that I had decided to refine and develop for my refinement stage. I chose these ones for they were the ones that I had liked and wanted to explore more. Refinement and Sketches 2: After receiving someContinue reading “Conceptual Ideas and directions (Type design): (Week 6)”
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Video Presentation (Formative): (Week 7)
Here is my formative presentation video which explains and describes the process and the development of my game design. In the presentation video I explain the concept of my game, the characters, timeline and my blog.
Level Design trial and exploration: (Week 6)
So after having tested the feel and look of my level design, I decided to try and explore some other illustration ideas like line art. For my studio publication, I have been drawing and illustrating things using the style of line art and wanted to see how it would look in the level design toContinue reading “Level Design trial and exploration: (Week 6)”
Analog Prototype (Video): Week 6
Here is my first finished analog prototype video showing me testing it out. This was a pretty fun and cool thing to make; I liked how we were able to see the Level design in the form of a game even though it was not yet digitalised. Reflection: After having tested out my first levelContinue reading “Analog Prototype (Video): Week 6”
Icon updates: (Week 6)
Updated Icon Designs: After receiving some feed from classmates, I decided to take their advice and play around with the colours. The changes that I have decided to make were to do with the colours of the icon backgrounds. Looking back, I thought that the colours were a bit too bright which did not seemContinue reading “Icon updates: (Week 6)”
Trialing Panoramas: (Week 6)
My first attempt: For my first experience using Google street view, I found the experience to be quite simple yet fun. Using the app to create our 360 panoramas could not have been easier (but I would just need to edit some things to make it look better.) Overall, I found this to be quiteContinue reading “Trialing Panoramas: (Week 6)”
Analogue Prototyping: (Week 5-6)
The Video session/ Prototyping Process: During our session with Nivia, we had started to create our first analogue prototype which was like a game boy style of prototype to give us a feel of how our game would feel like, look like as well as interact with. During the making of the prototype, I hadContinue reading “Analogue Prototyping: (Week 5-6)”
Questionnaire/ Reflections on sketches pt.1: (Week 6)
Visual Research: What are the main ideas emerging from your visual research (moodboards, photographs of location or drawings)? What do they speak about your location? After having looked at all the visual research, the main ideas emerging from the research is the idea of nature; ideas of slow-paced movement, natural and organic elements (like plants),Continue reading “Questionnaire/ Reflections on sketches pt.1: (Week 6)”
Line art explorations pt.1: (Week 5-6)
In regards to the research I had done and had gathered about line art, I had decided to take this illustrative style and try mix it with my photographs. With part 1, instead of connecting them all into one line, I had decided to try and just thinly outline certain subjects in my photographs toContinue reading “Line art explorations pt.1: (Week 5-6)”
Grid Explorations and Reflections: (Week 5)
The main things that I have experimented with were textures, lines, curves and plant/ nature-inspired typefaces. Also, I have been interested in playing around with shapes and textures from plants as well as experimenting with lines, curves and curved serifs. I found the curves and lines to be quite interesting; the lines and curves from the wood-likeContinue reading “Grid Explorations and Reflections: (Week 5)”