PLACEMAKING AND EMERGENT MEDIA:
Exploration of the meanings of place through game design.
Introduction/ Presentation: Wk 1-2

Mini Presentation (Week 1-2): We were tasked to play a board-game or digital game and try to understand the game context. Also, we had to identify how the elemental tetrad was used and demonstrate our findings through a slide show presentation.
Understanding Game design: Wk 3

Understanding the game industry (Week 3): For week 3, we did a game exercise with our group about the game industry.
Prototype One: WK 4

Prototyping our game (Week 4): After weeks of understanding the game industry and learning what makes a game using the elemental tetrad, we know were able to start our first prototype of our game.
Our Game Story: Wk 3-5

Creating our game Ideas (Wk 3-5): For our game design, we had to fill out a canvas sheet as well as a plot sheet for reference and so we know the outline and storyline of how are game is going to look like.
Level Designs/ Preparing for Prototype Two: Wk 5

Illustrating our Level Designs (Wk 5): For this week, we are continuing with our game design tests through ideation, drafts and prototypes. This is more focused on our second prototype.
Analogue Prototyping: Wk 5-6

Bringing our game design into a prototype: For this session, we had an interactive video call with Nivia on creating our first prototype using our level designs.
Analogue Prototype (Video): Wk 6

Testing out our Analogue Prototypes: Here is the video of me testing out my first finished analog prototype design. Enjoy!
Level Design trial and exploration: Wk 6

Another Level Design Exploration: After having experimented with our analog prototype, I decided to explore another level design which related to line art illustrations.
Video Presentation (Formative): Wk 7

Presenting the processes and the development of our game: Here is the video to my explanation about the process of this paper.
Digitalising my background and characters: Wk 8

Digitalising my background and character sketches: For this week, I had started to digitalise my background and characters for the game as well as download UNITY 3D (which is the system we’ll be using for the development of our game.)
Finishing the Rest of my Characters: Wk 8-9

Digitalising the rest of my characters: After having explored my background design and 2 of my characters design, I continued to digitalise the rest of my characters in the same style to keep my work consistent.
Experimenting with UNITY 3D: Wk 9-10

Exploring Unity 3D: So after having finished my characters and background, I had started to explore unity 3D to see what the system was like.
The making of my game through UNITY 3D: Wk 9-10

Exploring my game concept in unity 3D: After having explored unity, I had started to explore unity 3D to see what and how I want my game to look like.
Progression, changes and Refinements of my game: Wk 11-12

Progressing, changing and refining my game: Changing the style of my game and refining it to be more conceptual and poetic.
Summative Presentation: Wk 11-12

Summative presentation: All research, processes and developments of my game shown through a powerpoint presentation.